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SDOTA2 Update 7.14: Bombers return to the game stage TB Black

2018-04-27 14:19 Source:6KGM.COM Edit:admin
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On the evening of April 26, 2018, DOTA2 version 7.14 arrived on time. As Xiao Bian guessed before, popular heroes such as TB Blackbird have been weakened to various degrees, and at the same time, dominating mad battles and other popular props such as double-edged swords have also been “suffering”. The surprise in this version update is that the Bombers return to the game stage, which means that more routines will appear on the stage of the game, such as the advancing style that was highly recommended in the previous version, and the bomber is an anti-propulsion. hero. Not much to say, let's take a look at the specific changes below.
 
 
Synthesis
 
- Engineer joins the captain mode
 
- The first wave of creeps will not be attracted to hatred before meeting enemies.
 
Items
 
Broken Skull
 
- Now the recipe changed from javelin to Mithril Hammer. Provide +25 attack power and +10 power
 
- Swipe no longer ignores dodge
 
Blade of the Abyss
 
- Now provides +25 attack power
 
- Swipe no longer ignores dodge
 
Gold Bar
 
- The recipe is now Demon Blade, Cudgel, and Javelin. Provides +52 attack power and 10 attack speeds.
 
- Trigger effect changed from 60 to 100 magic damage
 
Whirlpool
 
- Now Formulated from Speeding Gloves and Drawings to Javelin
 
- No longer provides +25 attack speed
 
- Chain Lightning damage increased from 120 to 170
 
- ignore dodge when triggered
 
Quake's Hammer
 
- ignore dodge when triggered
 
- Chain Lightning damage increased from 150 to 170
 
- Attack speed bonus reduced from 80 to 75
 
Battlefury
 
- Now you need 300 gold drawings
 
Flashing dagger
 
- Cooldown increased from 14 to 15 seconds
 
Travel shoes
 
- The range of buildings targeted for priority is raised from 700 to 900
 
The power of Dagon
 
- Mana cost changed from 180 points to 120/140/160/180/200 points
 
Force Staff
 
- Now you need a reply ring (no change)
 
- Mana cost increased from 25 to 100
 
- Life Recovery reduced from 5/s to 2/s
 
Hurricane Chang
 
- Life Recovery reduced from 5.5 points/second to 2 points/second
 
- Mana cost increased from 25 to 100
 
Dominant Helm
 
- Life Recovery reduced from 8/sec to 7/sec
 
- No longer provides +5 attack speed for the owner
 
- Killing Reward for Dominating Creature increased from 125 gold to 200 gold
 
Lincoln Sphere
 
- Reduced all attribute bonuses from 15 to 13
 
Wand
 
- Now the formula is changed from a mango to 150 gold drawings
 
- Now +3 full attributes, +2 full attributes and 1.5 points/second health recovery
 
- Maximum energy points increased from 17 to 20
 
Magic mango
 
- Sale on sale, price reduced from 100 gold to 70 gold
 
- Life Recovery reduced from 1/sec to 0.7/sec
 
- Reduced magical recharge after swallowing from 175 to 125
 
- Daily Reward Hero now offers 2 mangoes
 
Necromancer
 
- Duration increased from 50 to 60 seconds
 
Phase shoes
 
- Base turn rate increased to 1.0 during phase shift (maximum, still can be reduced by other effects)
 
- Duration of active effects increased from 2.5 to 3 seconds
 
- Reduced movement speed bonus from 24/20% to 20/16%
 
Investigative Guardian
 
- Destroyed money/experience rewards from constant 100 money and 100 experience adjusted to 100 + 2/min money and 50 + 4/min experience
 
Sanhua
 
- Drawing price increased from 500 to 700
 
- Now providing advanced disability
 
The Heavens
 
- Now providing advanced disability
 
Yasha
 
- Drawing price increased from 500 to 700
 
Phantom Axe
 
- Drawing price reduced from 900 gold to 500 gold
 
Heroes
 
Alchemist
 
- Bounty Rune bonus coefficient increased from 2.5 to 3
 
- Chemical Rage Life Recovery Bonus increased from 40/48/56 to 40/55/70
 
Ancient hail
 
- Cold Touch damage adjusted from 30/45/60/75 to 20/40/60/80 points
 
- Touch of Arctic is no longer ignoring Spell Immunity
 
Heaven Watcher
 
- Cooldown of magnetic field reduced from 35/30/25/20 seconds to 20 seconds
 
- 15th level talent changed from +3 sec turbulence duration to +400 turbulence cast distance
 
Axe
 
- Battle-hungry magic consumption is adjusted from 75 to 50/60/70/80 points
 
- Increased base movement speed by 5 points
 
Bat Knight
 
- Basic Strength increased by 3
 
Bloodthirsty
 
- Bloody Sacrifice's ground view is increased to match the skill range (400 up to 600)
 
- Cooldown of Blood Fury reduced from 12/10/8/6 seconds to 9/8/7/6 seconds
 
Brewmaster
 
- Elemental Isolation Flame Warrior Permanent Immolation Damage increased from 15/30/45 to 20/40/60.
 
Broodmother spider
 
- Killing bonus for parasitic spiders reduced from 16-21 gold and 20 experience to 3 gold and 3 experience
 
- Killer's kill bonus reduced from 11-13 gold and 31 experience to 9 gold and 9 experience
 
- Parasite spider armor reduced from 8 to 0
 
- Spider's armor reduced from 8 to 0
 
- Attack power of spiders reduced from 18-19 to 14-16 (approximately 19% reduction)
 
- Reduces the mana cost of hatching spiders from 120 to 100.
 
- Cooldown for hatching spiders from 10 seconds to 11/10/9/8 seconds
 
Chen
 
- The Healing Hand of God increased from 250/375/500 to 250/400/550
 
Crystal Maiden
 
- Increased base armor by 1 point
 
- Attack speed in Arctic areas reduced from 30 to 60
 
Dark Sage
 
- Illusion damage from copy wall reduced from 300% to 200%
 
- Illusion attack power of replicating wall increases from 60/75/90% to 70/85/100%
 
- The illusion created by the copy wall now will automatically attack the original hero (can still be controlled)
 
Evil shadow
 
- Damage done from 60/140/220 to 60/120/180 points
 
- Increased turn duration from 1.5 seconds to 1.8 seconds
 
- Ground Cursor is no longer provided after Cursed Crown Vertigo
 
- 25th level talent increases from +1 sec intimidation duration to +1.5 seconds
 
Daize
 
- The problem that the effective range of the poisonous touch is not increased with the addition of the casting distance
 
Death Prophet
 
- Reduced basic life recovery from 2 points/second to 1.5 points/second
 
Earthshaker
 
- Increases base attack power by 3
 
Ember Spirit
 
- The magical damage of the fire shield is adjusted from 50/200/350/500 points to 80/220/360/500 points.
 
- The duration of Yanyang cable is adjusted from 1/2/2/3 seconds to 1.5/2/2.5/3 seconds
 
- Yanyang Cable now deals damage once every 0.5 seconds
 
- The total damage of Yanyang cable is adjusted from 80/120/240/300 points to 90/160/230/300 points
 
Mystery
 
- The duration of dizzy dizziness was adjusted from 0.25/0.5/0.75/1 second to 0.4/0.6/0.8/1.0 second
 
- Cooldown time from 15 seconds to 18/17/16/15 seconds
 
- Hateful mana cost reduced from 110/130/150/160 to 100/120/140/160
 
Void Mask
 
- The cooldown of time enchantment increased from 140/125/110 seconds to 140/130/120 seconds
 
prayer
 
- Elemental Mana cost reduced from 60 to 40
 
Io
 
- You can now cast Friendies under Spell Immunity
 
- Shaken before the cast to reduce from 0.001 seconds to 0
 
- You no longer have a deceleration effect
 
- Ghost now applies a 20/40/60/80% deceleration effect to enemies encountered for 0.3 seconds
 
- Ghost now has two fixed moving positions, 700 and 100 (no more switching, just one press)
 
Glyph of Zoom In/Out is now a skill, change direction when pressed (1.5 seconds cooldown, shortcuts are the same as ghosts)
 
- Ghost damage to non-hero units increased from 8/14/20/26 to 10/18/26/34.
 
- Ghost mana cost reduced from 150 to 120/130/140/150
 
- Ghost Collision range increased from 70 to 110
 
- Ghost explosion damage increased from 300 to 360
 
- Level 10 talent changed from +400 ghost maximum distance to +25% experience gained
 
- 25 talent changed from Skull-Stunned to -60 seconds Fall Cooldown
 
Raschke
 
- Mana cost of Lightning Storm increased from 75/90/105/120 to 80/100/120/140
 
Werewolf
 
- Elves Wolf's health increased from 200/240/280/320 to 230/260/290/320
 
- Elves Wolf’s attack power increased from 17/28/37/46 to 26/34/42/50.
 
Mirana
 
- Acceleration duration of jump increased from 2 to 2.5 seconds
 
- Jump attack speed bonus adjusted from 25/50/75/100 to 40/60/80/100
 
- The dark side of the moon now provides a 15% movement speed bonus when it is stealth
 
Qi Tian Da Sheng
 
- The mana cost of heaven and earth leap reduced from 130/120/110/100 to 100
 
Variation Wizard
 
- The variant attack talent now adds an additional 300 to the target's casting range
 
- 10 talent increased from +300 wave form distance to +350
 
- 10 talent increased from +300 wave form distance to +350
 
Plague Mage
 
- Resurrection time penalty of Death Sickle increased from 10/20/30 seconds to 15/30/45 seconds
 
Omniknight
 
- Buff cooldown increased from 11 seconds to 14/13/12/11 seconds
 
- Base armor reduced by 1 point
 
Obsidian Destroyer
 
- Fixed the problem that Arcane Celestial does not consume magic when attacked
 
- The mana cost of the Olympian celestial sphere increased from 100/120/140/160 to 110/140/170/200.
 
Ogre Magi
 
- Adds 30/50/70/90 to attack speed (default is 30/40/50/60)
 
Stone Scale Swordsman
 
- Wrapped or controlled during scrolling will not terminate (but scroll in place)
 
- Landslide cooling time increased from 70/65/60 seconds to 70 seconds
 
- Bluff Mana cost increased from 70/80/90/100 to 80/90/100/110
 
- Cooldown time for a shield shield increased from 13 seconds to 19/17/15/13 seconds
 
- Fixed the issue that the shield's impact would calculate the heroes of the skill immune status
 
- Level 10 talent reduced from +2 magic restore to +1.5
 
Pudge
 
- Base attack power increased by 7
 
- Rotten deceleration effect increased from 17/22/27/32% to 11/18/25/32%
 
Pagoner
 
- Increased base armor by 1 point
 
- Level 15 talent from +2 Nether Guard can be increased to +3 attacks
 
Parker
 
- 20th level talent from -5 sec.
 
Pain Queen
 
- Ultrasonic Shock Wave damage increased from 290/380/470 to 320/410/500
 
- Scepter Upgrade Ultrasonic Shock Damage increased from 325/440/555 to 370/480/590
 
Liwan
 
- Attack frequency of lore killers increased from 0.5/0.45/0.4 to 0.6/0.55/0.5
 
Labik
 
- The air time of the air intake is adjusted from 1.5/1.75/2/2.25 seconds to 1.1/1.5/1.9/2.3 seconds
 
Sand King
 
- No longer triggers carrion poisoning when it is countered
 
Shadow Devil
 
- Strength growth increased from 2.2 to 2.4
 
Shadow Magic
 
- Level 10 talent reduced from +10% skill boost to +8%
 
- 15th level talent reduced from +40 to +35
 
Shadow Shaman
 
- The problem of repairing the effective range of the shock of the sky without increasing the range of the casting distance
 
Silencer
 
- Wise Blade damage increased from 15/30/45/60% to 25/40/55/70%
 
- Silent duration in all areas increased from 4/5/6 seconds to 4.5/5.25/6 seconds
 
- 15 talent increased from +90 money/minute to +120
 
Slack
 
- Basic Life Recovery increased from 2.75 points/second to 3.25 points/second
 
- Increased movement speed bonus of Shadow Dance from 30/35/40% to 30/40/50%
 
Ghost
 
- The magic consumption of Spectre Blade is adjusted from 130/140/150/160 points to 100/120/140/160 points
 
- Ghostly Illusion attack power increased from 40% to 40/50/60%
 
Spirit Breaker
 
- Increased movement speed bonus from 15% to 17% after Juli Slam triggered
 
- Double the repulsive distance of Nether Strike
 
Storm Spirit
 
- 15 talent increased from +300 life to +400
 
Swann
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