Game Information Network First Game Perspective - The Most Professional Gaming Entertainment Portal

phone-reading

m.6kgm.com

> EN > Gold Coins > Find > DOTA2 >

SGameplay Update 706

2018-05-10 07:04 Source:6KGM.COM Edit:admin
Click:Times

Roshan now drops cheese from the second death instead of the third

Siege creeps spawn rate reduced from every 7th wave to every 10th wave

Grave Chill duration increased from 3/4/5/6 to 3.25/4.5/5.75/7

Replaced Respawn Talent: +350 Fissure Range (Level 20)

Replaced Respawn Talent: +1s Cold Embrace Duration (Level 20)

Improved consistency of Ice Shard when pushing units in/out of the shards on impact

Hunter in the Night can now be activated during the night to grant Night Stalker flying movement for 2 seconds. Cooldown 26/22/18/14. Mana cost 50. 1200 Vision.

Phantasm Illusion damage taken from 200% to 260%

Scorched Earth healing/damage rescaled from 10/20/30/40 to 16/24/32/40

Gains +2 health regen (from force staff changes above)

Lone Druid: +50% Spirit Bear Magic Resistance (Level 20)

Wall of Replica slow rescaled from 1 second to 0.6/0.8/1.0

Earth Splitter radius increased from 300 to 315

Reduced melee creeps base XP bounty from 45 to 40

Gods Strength attack bonus reduced from 100/-/200% to 80/120/160%

Unstable Concoction cooldown increased from 16 to 22/20/18/16

Atrophy Aura counter now lingers through death

Grow increases Craggy Exterior chance by 6/8/10%

Shadow Fiend Level 25 Talent from +125 Shadowraze Damage to +-

Adaptive Strike manacost rescaled from 100/90/80/70 to 80

Roshan armor bonus per upgrade interval increased from 1.1 to 1.3

Ancient Apparition: +8% Ice Vortex Slow/Resistance (Level 20)

Replaced Respawn Talent: -1.5s Shadow Poison Cooldown (Level 20)

Phantom Rush agility bonus is now granted before the first hit lands, rather than after

Scepter now additionally provides True Strike to Death Ward

Wukongs Command army no longer copy Basher/Abyssal

Ice Vortex movement modifier has a positive effect on Ancient Apparition

Hurl Boulder cast point reduced from 0.4 to 0.25

Wukongs Command provides you with 8/14/20 bonus armor

Astral Spirit hero bonus damage increased from 12/24/36/48 to 15/30/45/60

Greevils Greed bonus cap rescaled from 12/20/28/36 to 16/20/24/28

Radiance damage on illusions reduced from 40 to 35

Replaced Respawn Talent: +300 Chakra Magic Mana (Level 15)

Refresh now replenishes charge-based abilities

Dual Breath end radius increased from 250 to 275

Replaced Respawn Talent: +500 Skewer Range (Level 25)

Crystal Maiden: +50 Freezing Field Damage (Level 20)

Elder Dragon Form Frost attack slow increased from -20% to -30%

Devour manacost rescaled from 60 to 40/50/60/70

Earth Spirit: Geomagnetic Grip Targets Allies

Life Break Damage dealt/taken from 35% to 34/38/42%

Wukongs Command no longer provides 50/70/90 bonus damage

Replaced Respawn Talent: +40 Movement Speed (Level 15)

Replaced Respawn Talent: +8% Ice Vortex Slow/Resistance (Level 20)

Leap speed bonus reduced from 10 seconds to 5

Clockwerk: +40 Battery Assault Damage (Level 20)

Shrines mana regeneration growth per minute reduced from 1 to 0.75

Reworked Magnuss Scepter. Shockwave comes back, hitting units a second time and applying a 60% slow for 2 seconds. Distance and travel speed are increased by 50%. Return wave deals half damage to creeps.

Melee/Ranged Barracks team bounty reduced from 275/225 to 225/- to each player

Reworked Scepter on Axe. Causes Battle Hunger to reduce enemy total damage output by 30%. Applies Battle Hunger on enemy heroes within a 700 AoE after a successful Culling Blade.

Neutrals now spawn every minute instead of every 2 minutes

Replaced Respawn Talent: +1s Dismember Duration (Level 20)

Hits a random 2nd target within cast range, prioritizes heroes

Ghost Ship now always crashes where Kunkka targets it

Reworked Outworld Devourers Scepter. Grants 2 charges to Astral Imprisonment and increases cast range by 300. Damage areas stack. Replenish Time: 12

Reduced melee creep gold bounty upgrade from 3 gold per cycle to 1 gold per cycle

Fixed various pathing issues with the bottom Dire creeps between Tier 1 and Tier 2

Bloodrite cooldown from 25/21/17/13 to 18/16/14/12

Fixed Doppleganger Illusions lasting one second less than intended

Chaotic Offering manacost increased from 200/300/400 to 250/350/450

Demonic Summoning duration increased from 40 to 45

Replaced Respawn Talent: +50 Freezing Field Damage (Level 20)

Reworked Dazzles Scepter. Causes Shallow Grave to be a 450 AoE spell.

Ice Shards now starts the blockers at the cast location, rather than centering the blockers around the cast location

No longer tied to Scepter. Enchant Remnant unchanged.

Replaced Respawn Talent: +0.75s Fortunes End Max Duration (Level 10)

Queen of Pain Level 25 Talent from No Shadow Strike cooldown to 550 AoE Shadow Strike

Haunt cooldown rescaled from 140/-/120 to 180/-/120

Gush manacost rescaled from 120 to 90/100/110/120

Life Drain cast range reduced from 900/1050/1200 to 800

Metamorphosis Movement Speed Loss increased from 25 to 30

Replaced Respawn Talent: +12 Feral HP Regen (Level 15)

Ghost Shroud heal amplification increased from 50% to 75%

Replaced Respawn Talent: +20% XP Gain (Level 10)

Moon Shard now gives half of the bonus night vision when consumed

Replaced Respawn Talent: +1s Decrepify Duration (Level 15)

Natures Prophet: Removed Teleportation Cooldown (Level 25)

Frost Arrows are no longer a Unique Attack Modifier

Juxtapose max illusions increased from 5/7/9 to 6/8/10

Keeper of the Light: +300 Chakra Magic Mana (Level 15)

Enchant slow duration from 5.5 seconds to 2.25/3.5/4.75/6

Holy Persuasion cooldown reduced from 30/26/22/18 to 10

Leap attack speed bonus increased from 8/16/24/32 to 16/32/48/64

Replaced Respawn Talent: +2 Cask Bounces (Level 15)

Replaced Respawn Talent: +0.5s Lightning Bolt Ministun (Level 20)

Replaced Respawn Talent: Tether Stuns (Level 25)

Urn of Shadows heal now acts as proper regeneration (like Salve), rather than healing at frequent interval ticks

Natures Guise now applies a full disarming root, rather than a bash, on attack

Level 25 Talent from -4s Shockwave Cooldown to +15 Armor

Regeneration coming from strength increased from 0.03 HP per point of Strength to 0.06

Replaced Respawn Talent: +250 Attack Damage (Level 25)

Winter Wyvern: +1s Cold Embrace Duration (Level 20)

Zeus: +0.5s Lightning Bolt Ministun (Level 20)

Starstorm second impact delay reduced from 1 to 0.8

Ensnare manacost rescaled from 90/100/110/120 to 100

Siege damage type vs structures increased from -% to 250%

Sand Storm invisbility linger duration rescaled from 1.5 to 0.9/1.1/1.3/1.5

Replaced Respawn Talent: Soul Assumption Double Strike

Fixed Shuriken Toss Scepter interrupting the chain if one of the targets is Spell Immune

Fortunes End is now a root rather than a slow that sets the target to 0 movement speed

Replaced Respawn Talent: +10% Moment Proc Chance (Level 20)

Fiends Grip deals damage every 0.5 seconds instead of every 1.0

As a result of the other change, the effective cast range would have been 200 less

Drunken Brawler crit increased from 200% to 230%

Time Dilation slow per affected cooldown increased from 10% to 14%

Replaced Respawn Talent: +30% Greater Bash Damage (Level 20)

Drunken Haze cast point reduced from 0.3 to 0.2

Until the first melee upgrade wave at 15 minutes, at which point all lanes have the standard extra melee

Rabid attack speed increased from 10/20/30/40 to 20/30/40/50

Solar Crest Armor Addition/Removal reduced from 12 to 10

Lucent Beam cast animation reduced from 0.6 to 0.5

Viper Strike now deals its first tick of damage immediately

Reverse Polarity no longer lasts an extra 0.75/1/1.25 seconds on creeps

Reworked Silencers Scepter. Glaives now Pierce Spell Immunity and deal 100% more damage against Silenced units.

Replaced Respawn Talent: +4 Wards Summoned (Level 20)

Life Drain now grants truesight vision over the target

Fire Spirits duration increased from 16 to 20

Level 20 Talent from +20 Strength to +10% Vampiric Aura Lifesteal

Shrines now start on cooldown and become available at 5 minutes

Disruptor: +40 Thunder Strike Damage (Level 15)

hits a random 2nd target within cast range, prioritizes heroes

Replaced Respawn Talent: +200 Mana (Level 10)

Homing Missile initial delay reduced from 3 to 2.5 seconds

Added an extra melee creep in mid lane for the first 15 minutes

Spirit Breaker: +30% Greater Bash Damage (Level 20)

Now requires a second Vitality Booster instead of the 1400 recipe

Oracle: +0.75s Fortunes End Max Duration (Level 10)

Replaced Respawn Talent: Macropyre Pure and Pierces Immunity (Level 25)

Level 15 Talent from +75 Damage to +10% Spell Lifesteal.

Spawns the appropriate distance behind him to travel the full 2000 units

Sand Storm DPS rescaled from 25/50/75/100 to 40/60/80/100

Fixed Scepter Freezing Field not interrupting targets

Illusion gold/XP bounty from 5 + Level to 2 * Level

Caustic Finale is no longer a Unique Attack Modifier

Mirror Image Illusion damage taken rescaled from 600/500/400/300% to 550/500/450/400%

Eye of the Storm prioritizes striking static linked heroes

Powerup Runes now spawn different runes on both sides of the river after 40 minutes

Replaced Respawn Talent: -8 Meld Armor Reduction (Level 25)

Reality Rift cast point reduced from 0.4 to 0.3

Life Break leap speed increased from 1000 to 1200

Solar Crest on enemies changed from 25% Miss chance on target to 25% Truestrike chance on attackers

No longer tied to Scepter. Enchant Remnant unchanged.

Illusion building damage reduction from 50% to 60%

Song of the Siren cooldown rescaled from 180/120/60 to 160/120/80

Sand King: -50 Epicenter Attack Slow (Level 15)

Fixed Tree Jump causing Monkey King to temporarily have bigger vision than the defined day/night values

Shadow Demon: -1.5s Shadow Poison Cooldown (Level 20)

Removed critical strike from the small wolves in the jungle, attack damage increased by the same amount

Greevils Greed bonus per stack increased from 3 to 4

Greevils Greed base bonus gold reduced from 6/8/10/12 to 4

Windranger Level 25 Talents are now: +30% Cooldown Reduction // +- Attack Range

Replaced Respawn Talent: +25 Poison Touch DPS (Level 20)

Creep denies now grant the denying team 30% of the XP bounty

Treant: +40 Leech Seed Damage/Heal (Level 25)

Wukongs Command attack rate improved from 2.0 to 1.7

Replaces the slow. Fires Wraithfire Blasts at half the projectile speed

Templar Assassin: -8 Meld Armor Reduction (Level 25)

Creeps meet a bit closer to the offlane tower

Vengeance Aura reduced from 12/20/28/36% to 10/18/26/34%

Replaced Respawn Talent: +15 Health Regeneration (Level 10)

Replaced Respawn Talent: +1 Boar Summoned (Level 15)

Mass Serpent Wards base attack range increased by 50

Overwhelming Odds manacost from 100 to 100/110/120/-

Wild Axes manacost rescaled from 120 to 105/110/115/120

Wave of Terror cooldown rescaled from 20 to 22/20/18/16

Venomancer: +14% Poison Sting Slow (Level 25)

Replaced Respawn Talent: +50% Spirit Bear Magic Resistance (Level 20)

Replaced Respawn Talent: Summons a Golem on death (Level 20)

Atrophy Aura damage reduction rescaled from 4/16/28/40 to 7/18/29/40%

Bane Agi/Int growth increased by 0.3, matching new strength growth

Rip Tide damage increased from 100/140/180/220 to 120/160/200/240

Gods Strength now grants a bonus 16/28/40 Strength when activated

Level 25 Talent from +20% Vampiric Aura Lifesteal to Reincarnation Casts Wraithfire Blast

Cost reduced from 65 to 60 (allows for different starting item combinations)

Song of the Siren range rescaled from 1250 to 1000/1200/1400

Replaced Respawn Talent: +40 Battery Assault Damage (Level 20)

Uphill miss chance no longer applies to flying units

Creep aggro cooldown increased from 2.5 to 3.0

Windranger Level 20 Talents are now: Windrun grants invisibility // +120 Powershot Damage

Replaced Respawn Talent: +14% Poison Sting Slow (Level 25)

Replaced Respawn Talent: Geomagnetic Grip Targets Allies

Unstable Concoction AoE increased from 175 to 200

Buyback cooldown increased from 7 minutes to 8 minutes

Replaced Respawn Talent: +40 Leech Seed Damage/Heal (Level 25)

Added Scepter for Medusa. Causes Mystic Snake to turn enemies into stone for 1 second. Increases by 0.2 seconds per bounce.

Replaced Respawn Talent: +6% Impetus Damage (Level 25)

Soul Catcher now spreads its amplification evenly among all the enemies in the AoE

Wild Axes cast range increased from -0 to -0

Reality Rift cooldown from 24/18/12/6 to 18/14/10/6

Intelligences Spell Amplification from 1% per 15 to 1% per 14

Replaced Respawn Talent: Removed Teleportation Cooldown (Level 25)

Reworked Leshracs Scepter. While Pulse Nova is active, every 1.75 seconds Lightning Storm will hit one random unit within 750 AoE. Prioritizes heroes.

Fixed Monkey King carrying Urn of Shadows sometimes wasting charges while Wukongs Command is ongoing

Added Underlord Scepter. Atrophy Auras bonus damage is now granted to nearby allied heroes for half of the bonuses. Increases bonus damage duration by 40 seconds.

Aghanims Gush now does a small ground reveal on units that are hit

Replaced Respawn Talent: +1 Malefice Instance (Level 20)

Towers bonus armor based on nearby enemy heroes AoE increased from 1400 to 1600

Replaced Respawn Talent: +75 Cast Range (Level 10)

Requires a Quarterstaff instead of a 700 gold recipe

Replaced Respawn Talent: +1000 Creep Health (Level 20)

Jakiro: Macropyre Pure and Pierces Immunity (Level 25)

Replaced Respawn Talent: +40 Thunder Strike Damage (Level 15)

Fortunes End projectile speed from 1200 to 1000

Mana per point of Intelligence reduced from 12 to 11

Duel Scepter now additionally grants Spell Immunity to your hero during Duel

Neutrals XP and Gold now increased by 2% every 7.5 minutes

Primarily affects this hero, allowing Doom to Devour a small wolf without replacing the stored ability.

Dual Breath start radius increased from 200 to 225

He is also affected by the general illusion damage reduction against buildings

Replaced Respawn Talent: -50 Epicenter Attack Slow (Level 15)

Replaced Respawn Talent: +10% Spell Lifesteal (Level 20)

Rabid duration rescaled from 18/22/26/30 to 25

Now uses a Ring of Health instead of an 800 gold recipe

Viper Strike cooldown rescaled from 70/50/30 to 60/45/30

Death Pact cooldown increased from 45/30/15 to 85

Legion Commander: +10% Moment Proc Chance (Level 20)

Berserk active attack speed bonus reduced from +120 to +110

Drunken Haze duration increased from 4 to 4.5

Freezing Field cooldown rescaled from 90 to 110/100/90

Lane creeps vision reduced from 850/800 to 750

Song of the Siren cast time increased from 0.8 to 1.0

Replaced Respawn Talent: +2s Thunderclap Slow (Level 20)

Extra Ranged/Siege creeps now spawn at 40 minutes instead of 45

Reworked Banes Scepter. Causes Brain Sap to have a 1.5 second cooldown. Pierces Spell Immunity.

Removed the shrines from the top and bottom lanes behind the barracks

Other dispel sources like Manta are already unable to dispell it.

Related articles
"FIFA 18" PS4 Edition Experience: Subtle Innovation
The experience of the "FIFA 18" PS4, Xbox One and PC versions is exactly the same, and [Detailed]
Game gossip
You may like
About us | Copyright Notice | Disclaimer | Contact us
Game Information Network First Game Perspective - The Most Professional Gaming Entertainment Portal
Disclaimer: All information in the game information network such as text, pictures, video, audio, etc. comes from the Internet. It does not mean that this site agrees with its opinions. This site is not responsible for its copyright. The originality of the related works, the texts in the text and the contents of the texts cannot be verified one by one. If you find content that violates your legal rights on this site, please contact us and this site will be immediately deleted!
CopyRight©1999-2013 WWW.6KGM.Com All Right Reserved