Game Information Network First Game Perspective - The Most Professional Gaming Entertainment Portal

phone-reading

m.6kgm.com

> EN > Gold Coins > Find > DOTA2 >

SDota Patch 712 - Page 2

2018-05-15 22:37 Source:6KGM.COM Edit:admin
Click:Times

Much is the ther figure that I miss in my life. Go Daddy! DoC.LemOn, LemOn[5thF]

KDA is actually the most useless stat in the game Aui_2000

I have no idea why this did that in the first place. Especially after theyve been nerfing Ogres mana pool. Ogre isnt really an efficient spell spammer.

Im disappointed by shadow shaman not getting a buff like he always gets... j/k

--

The ulti focus one target during the full duration ? I cant enter into the AOE to tank damage and save my ally ?

The vacuum changes are weird to me, what skill do you skip leveling so that you can get it to lvl 4 where its finally good? Do you accept Dark Seer wont get much rm now or do you pick him knowing you cant fight that well until level 13?

What do you mean? They changed Vacuum to be quite effective at early levels. New level 1 Vacuum AoE is almost the same as level 3 before the buff. Cast range is 50 less than before at level 1. Everything else is irrelevant, CD seems like a big nerf but it doesnt matter because you never even used Vacuum two times in the early game fights anyway, one is enough with one of your teammates to wipe the heroes that get caught. It is just really strong spell that has synergy with way too many heroes so I have no problem with it being 60 sec cd at level 1.

chen isnt .. disallowing the sendback on the rangecreep makes him not a pseudo-lich anymore and practically makes him do literally nothing in the first minute while waiting for the first creep

DP, Disruptor, gyro nerfs. Not too much, I think thats more than fine. The flak cd duration actually kind of hurts though.

Riki ult change is a buff I think, you probably didnt have many people in your trick aoe to begin with. Lets you burst targets better

Dark seer buffs? Do my eyes deceive me? Im not sure its enough though but well see.

I like the change to tether movespeed and tether not having a cooldown, If Im imagining them correctly I think it will make the hero easier to use in low level pubs.

On March 30 2018 07:22 FueledUpAndReadyToGo wrote:

I have no idea why this did that in the first place. Especially after theyve been nerfing Ogres mana pool. Ogre isnt really an efficient spell spammer.

on the bright side no mana increase cost on ogre! long live the support life

Omniknight gets nerfed again for some reason and TB level 25 talent gets ignored. Ok.

Pleaselog in(you can use your steam or reddit account!) orregisterto reply.

Necro will still be useless. Ever since the aura range nerf the hero is gutted, the lvl 15 talent hp being removed was the nail in the coffin.

Back then teams that won were credited, now its called throw. I think its sad. - Kuroky - Flap Flap Wings!

Io tether not having a cooldown is insane in conjunction with the movespeed matching change. Plus the aghs talent, mmm. Probably gonna see consistent banning at DAC against any Io teams (was already the case to begin with I guess).

Ench untouchable means offlane probably way less impressive as a laner. might see more position 4 play

What do you mean? They changed Vacuum to be quite effective at early levels. New level 1 Vacuum AoE is almost the same as level 3 before the buff. Cast range is 50 less than before at level 1. Everything else is irrelevant, CD seems like a big nerf but it doesnt matter because you never even used Vacuum two times in the early game fights anyway, one is enough with one of your teammates to wipe the heroes that get caught. It is just really strong spell that has synergy with way too many heroes so I have no problem with it being 60 sec cd at level 1.

I dont like the idea to patch right before a major. Sure its one way to add some variance in what seems to be a pretty stale pro scene but the guys at the top deserve it. I feel it introduces an awful amount of luck.

I dont think the Razor nerfs were enough.

Just played a game with new riki. The new ult really feels like omnislash. But with 40-30s cd. Hell be 1 pub hate status soon again, because after 1 item you can kill any non-tank heroes solo from stealth. Pick him and rm on him before the inevitable nerf its great fun especially when people havent read patch notes xD

Much is the ther figure that I miss in my life. Go Daddy! DoC.LemOn, LemOn[5thF]

Dammit, Chen being able to send back lane creeps made him like an infinitely more fun version of Lich. Now Im back to twiddling my thumbs unless level one Penitence is the way to play now.

Just played a game with new riki. The new ult really feels like omnislash. But with 40-30s cd. Hell be 1 pub hate status soon again, because after 1 item you can kill any non-tank heroes solo from stealth. Pick him and rm on him before the inevitable nerf its great fun especially when people havent read patch notes xD

Ive been to hell and back, and back to helland back. This time, Ive brought Hell back with me.

Interesting to see the Riki rework too. Theres room for cool shenanigans for Mjolnir and the massive level 25 aoe talent.

chen isnt .. disallowing the sendback on the rangecreep makes him not a pseudo-lich anymore and practically makes him do literally nothing in the first minute while waiting for the first creep

First of all, dropping this during DAC is kinda funny, and should be very entertaining. Idk if the players are gonna be happy though.

The vacuum changes are weird to me, what skill do you skip leveling so that you can get it to lvl 4 where its finally good? Do you accept Dark Seer wont get much rm now or do you pick him knowing you cant fight that well until level 13?

The vacuum changes are weird to me, what skill do you skip leveling so that you can get it to lvl 4 where its finally good? Do you accept Dark Seer wont get much rm now or do you pick him knowing you cant fight that well until level 13?

Adding a hero mid major........ i thought Ive.... never-mind, seems Volvo got drunk

I guess the AOE buff is good but its damage scaling is atrocious until it gets max level. Im not convinced the changes to wall help him that much either

Finally, they got rid of the slardar dmg amp on sprint. I was wondering when they were going to get rid of this.

Lol mid major. Cannot comprehend the decision. Teams spend so much time and effort before tournaments to practise strategies and all this gets thrown into the bin. Ridiculous.

I agree with this sentiment. Maybe bringing back stable and current versions? Though it would remove the pros from match so they dont remember the wrong stats and skill changes...

I dont like the idea to patch right before a major. Sure its one way to add some variance in what seems to be a pretty stale pro scene but the guys at the top deserve it. I feel it introduces an awful amount of luck.

KDA is actually the most useless stat in the game Aui_2000

Related articles
"FIFA 18" PS4 Edition Experience: Subtle Innovation
The experience of the "FIFA 18" PS4, Xbox One and PC versions is exactly the same, and [Detailed]
Game gossip
You may like
About us | Copyright Notice | Disclaimer | Contact us
Game Information Network First Game Perspective - The Most Professional Gaming Entertainment Portal
Disclaimer: All information in the game information network such as text, pictures, video, audio, etc. comes from the Internet. It does not mean that this site agrees with its opinions. This site is not responsible for its copyright. The originality of the related works, the texts in the text and the contents of the texts cannot be verified one by one. If you find content that violates your legal rights on this site, please contact us and this site will be immediately deleted!
CopyRight©1999-2013 WWW.6KGM.Com All Right Reserved